Two weeks to home row: a ten-minute-a-day plan for K to 4 on classroom iPads. Free to start. No accounts, no student data collected, works offline.
Little Racers mode: big keys, every letter spoken out loud, no speed goal. Letters only (no Shift or capitals). The cartoon hands stay on. Two-week goal: Levels 1 to 3, finding F and J without searching, using both hands. Staying on home row all year is fine.
The standard path. Short words from Level 4; the cartoon hands fade as accuracy holds. Stars reward accuracy, never speed: every finished lap earns a star, 60% (or at most two slips) earns two stars, every key right earns three. Two-week goal: Levels 1 to 10, then the I know home row! certificate on page 5.
Speed Racers mode: the cartoon hands fade sooner, some rounds hide the keyboard guide, and the pace car is faster. On the first day the app offers one placement lap; a child who already types starts further along. Two-week goal: all 26 letters (Levels 1 to 20) and the Alphabet Champion certificate. Three weeks is normal.
Ten minutes every school day. The level numbers are where the daily quest will usually be; a child who is ahead stays ahead, and a child who needs another day replays the level.
| Week 1 | Monday | Tuesday | Wednesday | Thursday | Friday |
|---|---|---|---|---|---|
| KLittle Racers | Hands lesson, then Level 1 F and J. Pointer fingers find the two bumps. Every key pressed moves the racer. Stop at five minutes. | Level 1 again, plus the space bar: thumbs only. Say each letter along with the app before the press. | Level 2 D and K: tall fingers. Home row mat (page 4) under the iPad for anyone who wobbles. | Replay Levels 1 and 2. Name the finger color out loud ("green pointer") instead of pointing at the key for them. | PLAY (today's quest). Check two things: finds F and J without searching? Uses both hands? |
| Grades 1 and 2Road Racers | Hands lesson, then Level 1 Pointer Pals (F J). Pin the hand poster by the cart. | Level 2 Middle Keys (D K). Two hands, thumbs resting on space. | Level 3 Ring Row (S L). Mat under the iPad for the wobbly ones. | Level 4 Pinky on A. Try one lap without looking down at the keys. | Level 5 Center Stretch (G H). Pointers stretch in and come back. |
| Grades 3 and 4Speed Racers | Hands lesson. Take the placement lap if the app offers it, then Levels 1 and 2. | Levels 3 and 4 S L, then A. All eight fingers home. | Levels 5 and 6 G H, then E I. Replay once without looking down. | Levels 7 and 8 left-hand words, right-hand words. | Levels 9 and 10 R U, then the Harbor Cup. "I know home row!" certificate (page 5). |
| Week 2 | Monday | Tuesday | Wednesday | Thursday | Friday |
|---|---|---|---|---|---|
| KLittle Racers | Level 3 S and L if F, J, D, K are solid; otherwise replay. There is no speed goal at this age. | PLAY (today's quest). Color a star on the progress road (bumpykeys.com/printables). | Race a friend! (home screen): two players take turns on one iPad, using the keys they know. | PLAY (today's quest). Watch which finger. Say "tall finger" when it is wrong; do not move the hand for them. | Show a grown-up: rest both hands on home row and find the bumps with eyes closed. Color a star on the road. |
| Grades 1 and 2Road Racers | Level 6 Reach Up (E I). Reach up, then bring the finger back to its home key. | Level 7 Left Dock: words for the left hand. | Level 8 Right Dock: words for the right hand. | Level 9 Pointer Reach (R U). The cartoon hands fade as accuracy holds. | Level 10 Harbor Cup. "I know home row!" certificate goes home with the family letter. |
| Grades 3 and 4Speed Racers | Levels 11 and 12 T Y, W O. | Levels 13 and 14 Q P, then C M. | Levels 15 and 16 V N, then real words with both hands. | Levels 17 and 18 B X, then Z. All 26 letters. | Levels 19 and 20 Alphabet Run, then the Peaks Cup: Alphabet Champion certificate. |
How to sit, five short phrases that match what the app says, and what to do when it goes wrong.
Feet flat. On the floor, or on a box or a book. Children with dangling feet wriggle and drift to one finger.
iPad flat for on-screen keys, propped up for a keyboard. With a keyboard, the screen stands at arm's length so the child can watch the racer instead of the keys.
Wrists float. Not resting on the desk edge, not bent up. Elbows about level with the keys. A folded towel under the forearms helps small kids.
Eyes on the racer, not the keys. Looking down is the hardest habit to undo later. The app has rounds that hide the keyboard guide; on a real keyboard a tea towel over the hands does the same job.
Shake out at the end of every lap. Hands off, wiggle fingers, back to the bumps. Sessions are ten minutes on purpose.
Lay it above the keyboard. Line up F with F. Page 4 of 5.

Bumpy KeysKids learn to type by racing · iPad · ages 4 to 9